User:StevicaJ


 * CIS2- WINTER 2019 DE ANZA COLLEGE- INSTRUCTOR(VALERIE TAYLOR)--INDIVIDUAL FINAL PROJECT*

https://www.quora.com/What-is-the-positive-impact-of-computers-on-society https://www.wisenepali.com/2014/11/positive-and-negative-impact-of.html
 * MODULE 1- INTRODUCTIONS- OVERALL IMPACT OF COMPUTERS ON SOCIETY**

These are two of the best links from the internet looking at the various overall pros and cons of computers and the internet on society. I feel that the first link from Quora is the best link with the most informative opinions and information. PRO - The spread of information which would be unreachable by most. Understand different cultures and their points of view. Helping Seniors and the handicapped with everyday chores. Providing entertainment that would be beyond the means of most folks. CON - The misuse of this information, cyber-bulling, scams of all kinds that drains the most vulnerable of their hard earned money. The wide dissemination of ‘sex’ related products and services to under age children. These are just a few but I feel are the most important examples of the effects of computers on our society. Computers help us with everything from mundane tasks to telling the time to complex ones like diagnosing diseases. They have touched every aspect of our technological civilization and have the potential to do even more. We must also be aware of the pitfalls of overuse, and this is one of the main discussion questions which we are still analyzing. "How much is too much"

http://courses.ischool.berkeley.edu/i206/f97/GroupH/privacy.html https://www.aclu.org/blog/national-security/privacy-and
 * MODULE 2- PRIVACY AND FREEDOM OF SPEECH**

These are two interesting links from the internet discussing Privacy and Freedom of Speech and how they relate to internet use. We are protected from Government Intrusion by the 4th Amendment of the Constitution, however this does not protect us from private parties. Most important, however, is the Electronic Communications Privacy Act (ECPA) of 1986. The ECPA amends the Wire Interception and Interception of Oral Communications Statute to accommodate digital communications, including data transmissions between computers, paging devices, e-mail, and video transmissions. Significantly, it expands its scope to cover not only the actions of government agencies, but also those of private parties. It specifically prohibits: unauthorized eavesdropping by persons and businesses unauthorized access to messages stored on computer unauthorized interception of electronic messages in transmission.. As I wrote in the Privacy and Personal Information Discussion... Since we mostly live within social networks and communities now, everything that we say or post on these networks can be severly scrutinized and can have major consequences either negative or positive. We have to be very careful in the way we say and explain things and must always be cognizant of the audience we are speaking to. I can't say the same thing on lets say Facebook that I maybe would to a close friend in a private text, because if sensitive this could be misconstrued and might come back and cause me harm. I use the general rule of not speaking about Religion or Politics on Social media platforms which are viewed by many people so as to avoid unnecessary conflict. I will say things to my family which I would never say to co-workers or lets say schoolmates who I only know in passing. You do not want something you say to one audience to spill over into another audience. It is always interesting to me to see the boundaries of different people as to when they become comfortable to share sensitive information or opinions with others. At what point do we fear the Consequences?

http://www.project-disco.org/european-union/071613-intellectual-property-and-the-value-of-an-open-internet/ http://www.iadt.edu/student-life/iadt-buzz/june-2013/does-intellectual-property-law-apply-to-the-internet
 * MODULE 3- INTELLECTUAL PROPERTY**

The above links are the best at describing Intellectual Property rights on the internet, with the second one being the better of the two. Here is a basic summary on the topic. With the constant evolution of technology, the Web has made information constantly accessible. However, this information comes from specific sources and creators. As a Web Design and Development student, you must know what rights these creators have. Especially in regard to creative property, you must be conscious of what you produce on the Internet, and what you take from it. Creative property includes writing, music, drawings, paintings, photography and film. Today, thanks to the Internet, stealing is much more mainstream. Creative property is openly available to users. Content can be viewed, copied, shared or downloaded. Yet, some of this copying is illegal. Whether or not users are conscious of the Intellectual Property Laws, they are committing a crime when they copy protected material. These are the Intellectual Property Laws and how they apply to the internet... 1.Copyright: Pertains to original creative work, including paintings, writings, architecture, movies, software, photography, dance and music. The creative work must meet certain minimum requirements to qualify for federal copyright protection. Federal law determines how long the creative work is protected by copyright – based on when the work was first created or published. 2.Trademark: Pertains to brand names, logos, slogans and any device that identifies or distinguishes a product or service. Trademarks receive different degrees of protection from the federal and state level depending on numerous variables, including consumer awareness, type of service, product identity and geographic area. 3.Right of Publicity: Pertains to the image and name of an individual. Protected by a patchwork of state laws, the right to publicity ensures that a person’s name or photograph cannot be used for commercial purposes without their awareness and authorization. 4.Trade Secrets: Pertains to sensitive business information, especially in regards to how this information may give a business an unfair advantage over competitors. 5.Right of Privacy: Pertains to the individual right of all citizens to be left alone. Although it is not technically an Intellectual Property Law, the Right of Privacy may loosely apply to blogs – especially in regards to public figures. Unless given permission, do not publish or re-publish online content that intrudes on another, exposes private facts about another or falsely accuses another. Both these links answered all of the pertinent questions about Intellectual Property, and it is very important to know the rules when publishing any type of work on the internet.

https://criminal.findlaw.com/criminal-charges/cyber-crimes.html https://wyattlaw.com/practice-areas/computer-and-internet-crimes-oklahoma-federal/ https://www.complex.com/pop-culture/2012/11/the-10-most-common-internet-crimes/
 * MODULE 4- CRIME**

The above are three informative links off of the internet which explain the various types of cyber-crimes and how they affect people of all ages. Along with Criminal Copyright infringement which we discussed previously there are a myriad of other crimes found on the internet.

Cyber crimes are criminal offenses committed via the Internet or otherwise aided by various forms of computer technology, such as the use of online social networks to bully others or sending sexually explicit digital photos with a smart phone. But while cyber crime is a relatively new phenomenon, many of the same offenses that can be committed with a computer or smart phone, including theft or child pornography, were committed in person prior to the computer age. Here is a list of the most pertinent cyber-crimes affecting the most people... 1.Computer Crime- is the various offenses that constitute computer crime, such as unauthorized intrusion into a protected network, using encryption in the commission of another crime, or introducing computer viruses into a computer system. 2.Cyberbullying- which is the act of using computer networking technology and online social networks to harass, intimidate and otherwise bully classmates or other peers. Anonymously using the Internet to annoy, abuse, threaten, or harass the person who receives the communication. 3.Sexting- the disturbingly common phenomenon known as sexting, which is the use of text messaging or similar networking technologies to send and receive sexually explicit messages or photographs, especially to underage children with the intent of inappropriate contact. 4. Identity Theft which is the taking of personal information or personal banking information(debit/credit card numbers) via various phishing scams through personal email messages or phony/hacked websites. 5. Fake Products or Counterfeit merchandise which is sold online through 3rd parties. 6. Blackmail/Extortion- Using the Internet to threaten to cause damage with the intent to extort from any person any money or other thing of value. Also less recognizable crimes such as solicitation of prostitution, illegal gambling, selling of illicit and prescription drugs are also prevalent on the internet, and everyone must be constantly aware of these. Most of these are things we already know about, some aren't, but we all need to be keenly aware of them and how they can affect us.

https://smallbusiness.chron.com/technology-impacting-changes-21st-century-workplace-3357.html https://online.purdue.edu/ldt/learning-design-technology/resources/how-has-technology-changed-education https://www.whitehutchinson.com/news/lenews/2013/august/article106.shtml
 * MODULE 5- EMPLOYMENT, EDUCATION AND ENTERTAINMENT**

The first link is from the web and speaks of the impact of technology on jobs(good and bad), and provides additional useful links on topic, The second link is also from the web and speaks of how computer technology and the internet has changed education, and the third link is off the web speaking of how computers and technology has changed entertainment. They are all equally informative on topic. When speaking of computer technology and the workplace, the impact is immense and has many plusses and minuses, although most people agree the benefits have been immense. The impact of technology on the future of work is uncertain. Many qualified observers feel that technology, especially automation, machine learning and artificial intelligence, will drastically reduce the number of available jobs in the near future – perhaps within 20 years. Other authorities contend the same technology that is taking away jobs or reducing wage increases now will also open up significant new job opportunities. One thing is certain: the job market in the near future will look nothing like the job market of 2019. Some proponents of the moderate view concede that many jobs, perhaps a billion, are going away – especially manufacturing and unskilled jobs – but that other jobs will replace many of them. Jobs most at risk are those that are routine, repetitive and predictable, such as fast food preparation, telemarketing and assembly line work. Algorithmic equity management costs far less than an investment advisor and does a better job than a majority of investment managers. Overall technology definitely makes business and doing work more efficient. Whether you’re using a word processing program that allows you to edit with ease or an electronic bookkeeping system that pulls data at the touch of a keystroke, technology makes life easier. You can schedule sales calls and appointments, track employee time, and perform many tedious tasks that once took hours in only minutes. Regardless of your industry or profession, there is technology honed to make what you do easier. If you work in health care, there are countless technologies that save lives, protect patient privacy rights, and make sure providers get paid through insurance. If you’re a farmer, engineering marvels and robotics will help you maintain crops and improve yield. For a composer, there’s Pro Tools, a digital audio recording system. A teacher who is looking to impact the next generation of great thinkers won’t be able to do it without technology.

With regards to Education, the effects of Computer technology is immense. There are many advances in technology that have helped education to become more readily available than it once was. Inventions such as the online class room have improved education in a significant way and it is growing around the world every day. Today, massive amounts of information (books, audio, images, videos) are available at one’s fingertips through the Internet, and opportunities for formal learning are available online worldwide. Opportunities for communication and collaboration have also been expanded by technology. The walls of the classrooms are no longer a barrier as technology enables new ways of learning, communicating, and working collaboratively. Technology is a powerful tool that can support and transform education in many ways, from making it easier for teachers to create instructional materials to enabling new ways for people to learn and work together. Children start out working with Computers at a very early age now, and thus their options for future employment are limitless due to this early exposure. Online educational resources are now limitless and self-educating can now be done at a level never thought to be possible.

Entertainment has also been affected by computer technology. Not that long ago our experiences basically only lived in the moment they happened, in our memories and sometimes in old-fashioned analog printed photographs that we could occasionally share. Today that has all changed due to the growth of the Internet, social networks and mobile connectivity. People today equally live on- and off-line lives, simultaneously for many. Today people live in the physical world in their home, places of work and other locations. But they also live their lives on Facebook, Twitter, email, YouTube, Instagram, Pinterest and many other social media sites. Also, we are now able to stream movies, watch live or taped sporting events, access musical performances from the past, view art, access news and information and much more all at our fingertips. YouTube provides us with endless entertainment opportunities which includes all previously listed and much more. Also video games and Casino applications are very popular as well. Since the internet I notice that I am less likely to go to the movies, or concert, or sporting event because I can watch from the comfort of my own home.

With all of these topics we risk "over-exposure" to the computer gadgets, and those who are constantly on the computer at work and at play can risk health issues. This goes back to the original question from the first module of "How much is too much?"


 * MODULE 6- MIDTERM GRAND CHALLENGES**

The following is my Entry for GRAND CHALLENGES- OCEAN DISCOVERY AND HOW COMPUTERS AND TECHNOLOGY ARE HELPING IN THE PROGRESS..

The use of Computers and technology has greatly enhanced Deep Sea Explorations the past 10 years. Without the use of these new technologies much of the worlds Deep Sea would not be able to be properly explored, here are a few links to companies and the technologies being used... http://www.deepoceansearch.com/ Deep Ocean Search is an innovative and inventive company providing worldwide solutions in ultra-deep water activities. DOS operates at extreme depths on a daily basis and has been doing so for the past 8 years. The company was created in 2010 to fulfill a wide range of survey and subsea operations in water depths of up to 6000 meters. Specially adapted survey vessels and robotic systems were brought together with a highly experienced team. DOS’s unique capabilities are made available to other organizations that want to operate in ultra-deep water. Here are a few of the explorations which are being achieved... Salvage world record at 5150 msw Recovery of City Of Cairo cargoes Location & salvage of flight MS804 Advisor on flight MH370 search Advisor on ARA San Juan search

http://www.deepseawaters.com/deep_sea_technology.htm This is an interesting link describing Deep Sea technology and the tools for research... For over two decades now, NOAA’s NURP (NOAA’s Undersea Research Program) has revolutionized underwater research world. It has specialized not only in developing but also modifying and operating advanced underwater technologies. It has enabled Nation’s scientists to accomplish broad spectrum of research work. Some of the tools that has enabled such progress are SCUBA diving, Submersibles, remotely operated vehicles etc. The NURP- funded research supports NOAA’s responsibilities towards oceans, coasts and great lakes with the help of advanced research technologies. The OER Ocean Exploration and Research (OER) creates the capabilities within the scientific departments which involves dedicated staff to establish prior formalities based upon priorities for investment by working with future users of the technologies. SCUBA diving is an exciting and first-hand way for scientists to study the underwater environment. It is one among the most effective ways for executing underwater experiments that require high quality precise measurements which can only be achieved through the use of these computer technologies.

https://centralinnovation.com/technical-resources/news/engineering-is-the-key-to-the-future-of-deep-sea-exploration/ The deep sea is a mysterious place. A place that science knows very little about. Modern engineering is here to change that, with a new wave of sophisticated technology that is allowing us to learn more about the deep sea than ever before. Maps of many parts of the ocean floor are not yet as detailed as some of the maps we have of other planets. Here to help fix that is another class of submersible. AUVs (autonomous underwater vehicles) are capable of navigating the deep sea and collecting scientific data without any human control. Vessels such as Sentry are creating detailed maps of the seafloor using sonar and taking photographs of fascinating geological features such as deep-sea vents and cold seeps. Sentry‘s navigation system uses a doppler velocity log and inertial navigation system, aided by acoustic navigation and communication systems (USBL or LBL). The USBL system also provides acoustic communications, which can be used to obtain the vehicle state and sensor status as well as to re-task the vehicle while on the bottom.

https://cs.stanford.edu/people/eroberts/cs201/projects/digital-divide/start.html https://www.reference.com/history/positive-negative-effects-automation-ebda0a4da7186725
 * MODULE 7- EVALUATING AND CONTROLLING TECHNOLOGY**

Above is a link which is very informative on the topic of computer technology imbalance in Society creating a digital divide. With the evolution of Computers and Internet in Society Worldwide, we have started on the road to becoming a truly global society. But those who do not have access to computers and the internet are being left behind at a severe disadvantage. A "digital divide is rapidly being created which is an economic and social inequality with regard to access to, use of, or impact of information and communication technologies (ICT). The divide within countries (such as the digital divide in the United States) may refer to inequalities between individuals, households, businesses, or geographic areas, usually at different socioeconomic levels or other demographic categories. Widening levels of education seem to magnify the digital divide; households with higher levels of education are increasingly more likely to use computers and the Internet. It has been observed that those with college degrees or higher are 10 times more likely to have internet access at work as than those with only a high school education. A study conducted by the NTIA from 1997 to 1998 determined that the gap in computer usage and Internet access widened 7.8% and 25% respectively, between those with the most and the least education. Due to lower income levels, poor neighborhoods lack the infrastructure available in affluent areas. Telecommunication facilities are more readily available for wealthier communities and are more attractive for developing companies to establish themselves. As a result, poverty in less fortunate neighborhoods make it less appealing for investments by outside companies, further aggravating the divide. Those with computers and access to the Internet are becoming even richer through the power of information, while those without them are becoming even poorer in comparison. Many companies and governments are trying to combat this issue before it gets any further out of hand, and if nothing is done there may eventually be a mass upheaval of poor under-privileged people revolting causing a greater problem in Society.

The second link talks about how automation affects our Society. Just to name a few...It speeds up the developmental process of society, it increases production, promotes industrialization, replaces some human labor with machines, helps companies increase profit margins, and makes our lives more dependent on the latest computer gizmos and equipment. As we become more automated as a society the need for high-tech training becomes more and more prevalent. On issues of safety, automation can go either way. In some instances, an automated system may be able to do dangerous tasks that would otherwise be done by humans. In other instances, a system may create new hazards that endanger workers. Importantly, most people are optimistic about their own ability to adapt. Some 73% of workers say they are confident they can update their skills if automation affects their job. But there will always be people who are left behind and we must make sure as a society that that number does not become too great. This is a very interesting yet complex topic and I believe we are just scratching the surface when it comes to the long-term effects of "over-automation", and we must as a society decide once again, How much is too much.

https://www.thehealthsite.com/diseases-conditions/6-worst-health https://www.newscientist.com/gallery/software-bugs/
 * MODULE 8- RISKS, FAILURES AND RESPONSIBILITIES**

1. Safety/Health- Above is a link which talks about the health and safety risks of prolonged computer use, and ways to combat them. Technology has truly become an inseparable part of our lives and an essential tool in every field. But, with increasing number of computer users, the number health issues are also growing at a rapid pace. If you work in front of a computer for a few hours that too once in a while you may not be at a health risk. But if you spend about 4 hours or more everyday then you should probably keep a check on these health issues. Muscle soreness and muscle fatigue are the most common complaints of regular computer users. Back pain, chest pain, pain or numbness in arms, shoulder and feet top the list. These types of problems mainly occur because your posture while using the computer is not correct. Either you are sitting on an uncomfortable chair or your workstation is not supportive of correct posture. Pain in the neck, shoulder, or anywhere from the shoulder to fingers may indicate repetitive stress injury. When you use your muscles in an awkward position, you may experience stiffness, pain or swelling in that area. For example, twisting the wrist to use the mouse or specific typing technique that causes stretching of fingers or pressure on the wrist can turn really painful. One of the disorders that affect the fingers and wrist is carpal tunnel syndrome. Bright light and bad glare or flickering image can strain your eyes. Constantly focusing on the screen without blinking can cause dry eyes. Computer vision syndrome is another problem that you may suffer from. Because of increased muscle tension or pain in the neck at the base of the skull, headache is common problem with computer use. Many a times, prolonged use can affect eye power which needs vision correction. Studies have shown that prolonged use of computers, especially in children, is the major contributing factor of sedentary lifestyle and childhood obesity. Technology has a huge impact on our behavior and emotions. Prolonged computer use along with other factors like poor health, work pressure and job environment can make you susceptible to stress. Moreover, the longer you uphold the stress, the more susceptible you become to other health issues mentioned above. It can also lead to loss of concentration, dizziness and weariness. 2. Consequences and Pitfalls of Computer Software bugs and Programming errors- Clever software can make our lives easier but a glitch can have disastrous consequences. In the past decades, computer bug catastrophes have caused deaths and disrupted lives on a large scale. Here are a few examples...On June 4 1996, the European Space Agency test-launched the Ariane 5 rocket. A bug in the control software, written in the programming language Ada, caused the rocket to self-destruct 37 seconds after blast-off. In the 1980's five patients died after receiving a massive dose of x-rays, the result of a programming bug in the Therac-25 radiation therapy machine. The 2003 North America Blackout was the result of a local blackout that went undetected due to faulty General Electric energy monitoring software and quickly cascaded out of control.

I know that even though we rely on the computers to give us all the right information or perform correctly all the time it ultimately comes back to humans and human error, so we can never just be 100% dependent on what we are given or what to expect by computers. We as humans are ultimately responsible for the successes and failures of the technology that we produce.

https://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=486042 https://www.researchgate.net/publication/3229920_Anytime_anywhere_The_social_impact_of_emerging_communication_technology https://www.pcworld.com/article/192803/geolo.html
 * MODULE 9- ANYTIME, ANYWHERE**

The first article link discusses the advent of anytime, anywhere communication capability and its potential impact on our society. It examines the ways in which technology becomes accepted and integrated into our lives, including the role of human values. There are many options and technologies which have been presented to us because of the anytime, anywhere capabilities of our gadgets. In the third link the concept of geo-locating is discussed, which is one of the most common uses by all of us today. Brief Synopsis: Typically, geolocation apps do two things: They report your location to other users, and they associate real-world locations (such as restaurants and events) to your location. Geolocation apps that run on mobile devices provide a richer experience than those that run on desktop PCs because the relevant data you send and receive changes as your location changes. Several companies offer geolocation services--and some, such as Facebook, reach hundreds of thousands of users, and let you share your location with your friends. Although keeping your whereabouts hidden from other people defeats the purpose of geo-locating, you have to make sensible decisions about how widely you share your status and location, and how carefully you guard your privacy settings. We are also able to do mobile-learning and attended school and take classes online. The ability for self-learning is immense over the internet through YouTube and sites such as MOOC( Massively Open Online Courses), and the options and available classes are limitless. Smartphones embody the anytime anywhere principles, and are now becoming a basic necessity in day to day functions for business as well as personal uses. Using the smartphone for real-time access to my bank account is one of my most frequent personal uses. Getting real time news feeds is very useful as well, but that is just scratching the surface of smartphone capability. https://www.techquark.com/2018/09/uncommon-innovative-uses-for-smartphone.html Above is a link describing some of the latest uncommon uses for smartphones which include.. 1. Credit Card Payment...Credit card payments can be accepted by anyone thanks to card readers produced by companies such as PayPal and Square. 2. Virtual Assistant.. Business professionals use various apps on their smartphones to manage appointments, maintain and conduct market research, bookkeeping, real-time sales tracking, and perform a number of administrative aspects usually handled by someone in a local office. 3. Driving a Car...Chinese smartphone maker Huawei, the third-largest smartphone manufacturer in the world, is capable of not only driving a vehicle, but its object-recognition technology and artificial intelligence gives it the ability to learn and improve. 4. Monitoring Health...With a number of add-on devices on the market, one can measure anything from the steps they walk, to the calories they burn. The screens of your smartphone will soon be able to detect health issues based on your DNA and proteins left behind when you swipe or type. The camera on a smartphone has been found capable of detecting bacteria, viruses, and toxins, making it a powerful tool for a (small) percentage of the price of professional equipment. One of the direct results of people everywhere being able to communicate in minutes is overall efficiency. I always seem to harken back to business when thinking of these changes. How we are able to convey messages and have conferences instantaneously to keep business flowing smoothly. I have a close friend who runs a business in China from the United States and he is constantly on the phone answering questions, in conference calls putting out fires, etc. In the past this would not have been possible. This aspect is very interesting to me and seems to be at the forefront of world economics as a whole.

https://www.quantumrun.com/future-timeline/2019/future-timeline-subpost-technology https://www.ted.com/talks/joe_desimone_what_if_3d_printing_was_25x_faster?language=en#t-610880
 * MODULE 10- TECHNOLOGY, ADVANCES AND SOCIAL TRENDS**

The first source is a link to a site which lists the latest(future forecast) for over 30 new technologies for 2019. Some of the listed include... In 2019, a number of technology breakthroughs and trends will become available to the public, for example: 5G compatible laptops to arrive by 2019 thanks to Intel/HP/Lenovo/Dell partnership. The Benban Solar Park, the world’s largest solar park will finish construction in Egypt by late 2019. The world’s largest offshore wind farm starts is completed. NASA completes the Unmanned Aerial System Traffic Management (UTM) to manage drone traffic in our skies. James Webb Space Telescope is launched into orbit to discover liquid water on other planets Cost of solar panels, per watt, equals 1.4 US dollars England's "Crossrail" is fully built World sales of electric vehicles reaches 5,900,000 Predicted global mobile web traffic equals 16 exabytes Global Internet traffic grows to 158 exabytes I believe the latest "hot thing" which will be impacting most of us is the introduction of 5G capability for computers/smartphones. This will allow people to do more with their instruments potentially saving time and money. I would personally like to see advancement in Space exploration, as I believe the key to our future may actually lie in the heavens and beyond.

The second link speaks about the social implication of 3D printing, a very innovative technology. Another area of technology that will be in homes and workplaces across the country in the not too distant future is 3D printers. 3D printing is already in use widely for businesses, and will be spreading to personal use as well. Home 3D printing will work in the following way: you need a collar for your dog, so you go online to one of the websites which has ready designed objects and choose a dog collar you like. You personalize it, perhaps choosing the color, putting your dog’s name on it and making it a bit larger because you’ve been overfeeding him. Then you purchase the tailored design and it is downloaded to your printer on your kitchen table (via your computer) which immediately prints it out, ready to use. Not all objects will be printable, there will be size limitations and complex objects like smart phones will be beyond home printers. However, given that it is possible to already print in a huge variety of materials from glucose (i.e. sugar) to ceramic, including combining different materials in one object, the majority of everyday items will be printable. The 3D printing technology will have some potentially negative social impacts. 3D printing hit the headlines last year with the printing of a working gun and will continue to make it increasingly difficult to stop the distribution of illegal objects. It’s far easier to find and confiscate a physical object than a computer file. When that file is finally turned into a physical object it only needs to happen immediately before it is used. The game of cat-and-mouse between law enforcement and criminals will move further online. Another implication is that it will take ‘mass personalization’ to new levels. This is where companies are able to personalise things for people without the huge cost of human intervention to do so, like the dog collar example above. Indeed this will probably be the norm, turning us all into creatives, all able to personalize jewelry, watches, clothes, food, cutlery and so on before we buy. Finally it will have a large positive effect on the environment. Place of manufacture has become disassociated from place of consumption. Planes, ships and trucks transport millions of goods around the world every day at huge environment cost. If the two are brought together this would significantly reduce the environmental damage of goods transportation. No matter what we think or do the internet age and computers have had an immense impact on our lives and the world and that impact will continue to grow exponentially leading us into the future of the unknown.Unknown for the overall impact, the shaping of societies, of dominant countries and which will cease or continue to dominate and what impact this will have to the human race. I still wonder if we are moving too fast and once again the overall common question for the class in almost every topic is "How much is too much?"